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Release Notes for Mobile SDK 5.2.38

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2022-06-16

Release Notes for Mobile SDK 5.2.38

Issues Fixed

General

  • Fixed issue preventing network changes to be recognized while waiting for the first register to complete.
  • Improve latency of registration retries in case of network timeouts.
  • Increase re-register retry minimum time from 10 seconds to 30 seconds to prevent hammering on platform and getting black listed.
  • Fixed issue where media renew in multi-call renewing only the first call.
  • Fixed issue causing specific disconnect statuses to be converted to the general disconnect status (which should be used only for local hangups and remote BYE).
  • Fixed issue with the "quick disconnect status after hangup" feature swallowing spurious disconnects such as media timeout and not delivering them to the application.
  • Fixed SDK failure in case network is stopped during first registration.
  • The usual collection of logging improvement, optimizations and code size reductions.

iOS

  • Fixed issue in WebRTC integration regression causing a crash on the second call

Known Issues

  • #426 - On Android, SDK cannot use NAT64 networks. This is a limitation of the operating system. Use dual-stack SIP servers to support IPv6 only clients.
  • #365 - WiFi to WiFi handoff can cause the call to disconnect if the handoff is too slow (~30 seconds), especially using TLS transport.
  • #135 - DNS SRV isn't supported.

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